Posted by Nat Tuck
Tue, 12 Aug 2008 21:37:00 GMT
In spite of my attempts to avoid it, I’ve been doing some Windows development and evaluation of Microsoft technologies. Getting a Windows development environment together is quite a challenge. Initially, I thought that it was more a C/C++ issue than a Microsoft issue - putting together a solid C/C++ dev environment with an IDE and non-platform libraries is non-trivial anywhere. But… that turned out to not be entirely accurate.
My experience with Microsoft development so far is well summarized by this error message:
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Tags lol, microsoft, silverlight
Posted by Nat Tuck
Sun, 03 Aug 2008 02:26:00 GMT
On CNN.com today I got an error message - I can’t watch a video because "it requires flash player 8 or greater" and I have flash player 10. Screenshot below.
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Tags cnn, flash, lol
Posted by Nat Tuck
Fri, 01 Aug 2008 22:57:00 GMT
http://www.ai-blog.net/archives/000152.html
This article describes a solution to pathfinding in 3D game levels that looks pretty solid. It’d definitely be quite a bit faster than any automatic terrain based solution, at the cost of having to manually define the pathfinding mesh.
Tags ai, pathfinding